Season Zero Final Week

ZeroSpace Galactic War Season Zero ends August 2, 2026. Final-week checklist: influence, cosmetics, alliances, July 26 client notes, and how to pivot to the First Contact Invitational.

Why this week matters (updated July 27)

As of July 27, 2026, Starlance has not published a newer Steam news patch beyond the July 26 Minor Update. The bigger clock is calendar: Galactic War Season Zero ends August 2, 2026 — roughly a handful of days to bank influence, participation cosmetics, and alliance standing before the Emperor crown resolves.

Treat this page as a final-week ops checklist, not a balance patch. Competitive numbers still follow the July 24 Weekend Update. For deep systems, keep the full Season Zero event guide open beside you.

Final-week checklist

  1. Update the client — Confirm Day One + July 24 + July 26 builds. Outdated queues still popup; verify Steam files if matchmaking fails after accept.
  2. Lock an alliance — Eden Accord / Obsidian Order / Keeper Council (Neo, uThermal, Winter). Switching late wastes mastery stacks — see alliances.
  3. Play for influence, not highlight kills — Daily co-op planets (~20 minutes) beat weekend marathons that miss the season timer.
  4. Check post-match rewards — July 26 spotlights item drops on the rewards strip; do not Alt-F4 before claiming.
  5. Clip / portrait quests — Discord streamer clips ($100+$100) and Medal.tv Bastion / party portraits from the Weekend Update still run — calendar on the events hub.
  6. Stabilize loadouts after July 24 — Scout nerfs and Endari Devourer harvester ban still define the meta. Use GW tiers and the loadout builder.

What to practice in co-op drops

Creators are still stress-testing high difficulties — WintergamingTV’s Galactic War sessions (embedded) and Brutal first-looks from alliance leaders like uThermal are useful for pacing, not copying exact builds. Focus practice on:

  • Tower timing and anti-air when missions spawn flyers
  • Hero cooldown saves for objective fights (not farm)
  • Communication pings your alliance actually uses
  • One defensive and one aggressive mercenary swap so you are not one-comp locked

New to the mode? Read the beginner guide once, then queue — theory without planets does not earn cosmetics.

After August 2 — what stays live

Season Zero ending does not end Early Access. Still running:

  • First Contact Invitational — Ladder through August 8, Swiss + BO5 finals August 9 (19:00 Moscow), $13k. Page: Invitational.
  • Launch discount window — Roughly through August 3 ($35.99 / 10% off; EA pricing may rise later).
  • Ranked / skirmish / campaign — Full modes remain; wait for Starlance’s next Galactic War season announcement on Steam news.

When the next season drops, the events hub will link it. Until then, finish Season Zero planets and study Invitational streams for post–July 24 PvP habits.

Frequently Asked Questions

Is there a new Steam patch on July 27?
No public Steam news newer than the July 26 Minor Update as of July 27, 2026. Focus on Season Zero deadlines instead of waiting for notes.
When does Season Zero end?
August 2, 2026. Exact hour follows in-game season timers — queue daily rather than banking on a final-hour grind.
Do I still get cosmetics if my alliance loses?
Yes. Starlance stated all Season Zero participants receive cosmetics; the winning alliance additionally shapes future season themes and the Emperor title.
What should I do after Season Zero?
Watch or play around the First Contact Invitational through August 9, keep practicing ranked/skirmish, and watch Steam news for the next Galactic War season.

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